Genre: Sci-Fi Survival
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Platform: Windows PC
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Team: 8 People
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Main Role: Level Designer, Sound Designer
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Engine: Unreal Engine 4
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Tools used: Google Doc & Sheet, Draw. Io,
Unreal Engine 4, Photoshop
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Period: 6 Months (May - November 2017)
Applaydu & Friends
Applaydu & Friends
Applaydu & Friends
Applaydu & Friends
*To be updated with more soon
QUEEN: ROCK TOUR
Game DESIGN PORTFOLIO
THE HEART APP
The Heart App is an app that tracks your heart rate and your daily activities. It can also record your key moments and reward you tokens for your life achievements. Experience the life of a girl from childhood to late adulthood through the app. A Clicker game to keep her heart rate beating enough for the events she goes through.
Role: Game Design, Narrative, Team Lead
Duration: May 2016- July 2016
Team: Team Tortues Ninja
Engine: Unity
MY contributions
Game Design
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I designed all the core gameplay and systems of the game. I often take the game out for testing and would improve it based on feedback. I also had to do a lot of research on the different heart rates to balance my events and create realistic heart rates depending on the situation.
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Narrative
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I structured and built the story for the game. As the girl's life events are portrayed through dialogues, I wrote all the dialogues that will be used in the game to convey the scene. I assisted in preparing the scripts for programmers to be implemented into the game.
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Team Lead
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Nominated as Team Lead, I was tasked with team management and task distributions. I also made sure that the team's work is in line with the direction of the game. This project was made as part of our user interface research class in college.
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